Nicolas Ladouceur's profile

Gangstar Vegas: Level Design Portfolio

Level Designer
 
Role:
 
- Design main missions and challenges using text and powerpoint presentations.
- Implement and script missions using editor tools.
- Review and give feedback on other missions.
 
Accomplishments:
 
I learned much from this first experience working in the industry. I had to script some of the most technically challenging missions for the game, including the heavily scripted introductionary mission that can be viewed below.
 
I quickly moved from only scripting to designing my own missions, including certain weapon challenges and several boss fights.
 
 
Scripted gameplay for the game's introduction. Gameplay starts at the 2:15 mark.
In game screenshots:
Gangstar Vegas: Level Design Portfolio
Published:

Gangstar Vegas: Level Design Portfolio

Level designer on an open world video game called Gangstar Vegas. Released on mobile for iPhone and Android.

Published:

Creative Fields