FXTDT course Module 6
Program: 3ds max, PF, Krakatoa
Program: 3ds max, PF, Krakatoa
The particles were generated from a birth texture then they got multiplied 10 times by a copy operator after this a random force took control of the movement.
Here I cranked up the particles count to 10m which 10 times more than the previous test, and I added more turbulence.
Old test: https://vimeo.com/127633186
Here I cranked up the particles count to 10m which 10 times more than the previous test, and I added more turbulence.
Old test: https://vimeo.com/127633186
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Regards
Alaa Alnahlawi
Alaa Alnahlawi