Mihai Adascalitei's profile

Blazing Angels 2 | 2006-2007

BA2 was a World War II mission-based aerial combat arcade fighter for all major platforms. I was in charge of concepting and producing the Menus and HUD of the game, working closely with the Art Director, one more UI artist and several programmers.
 
Challenge: nailing the 'old metal' look while keeping a next-gen overall feel.
Blazing Angels 2 | 2006-2007
Published:

Blazing Angels 2 | 2006-2007

WW2 aerial combat fighter

Published:

Creative Fields