Project Overview
At Rare Ltd I was employed as part of the Balancing team for Kinect Sports Rivals that was released on the Xbox One. I loved getting some experience in the games industry at one of the top game development studios I was also able to see what the Xbox one has to offer and what it is like working on a live project. At Rare I worked closely with the senior producer, a number of the level designers and programmers to help them balance out the single player AI and some of the multiplayer game modes.
I would love to go further in to the process and techniques that were used but I can’t as I had to sign non-disclosure agreement to be able to work there.